TO
Tokio
Async runtime for Rust — event-driven, non-blocking I/O, task scheduling, and networking primitives.
Tokio is the de facto async runtime for Rust — virtually every async Rust project targets its executor. It provides a multi-threaded scheduler, async TCP/UDP sockets, timers, and a channel ecosystem (mpsc, oneshot, broadcast). Axum, Tonic, and Reqwest all run on Tokio.
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Serialization and deserialization framework for Rust — derive macros generate blazing-fast …
serialization
2014
open source
// tags
asyncruntimenetworkingiorustconcurrency